Minor Updates in 0.06
Fishmash Aquarium » Devlog
Changes in 0.06.1
- Visuals
- Slightly updated visuals of pirate ship and pirate
- Others
- Message when algae appears tells what algae does to you now.
- Issue fixes
- Target sprite draws correctly when bomb is about to drop.
- BGM now fades out well.
- Fish velocity resistance now works fine with delta time.
- Wave now fluctuates less on performance drop.
Changes in 0.06.2
- Issue fixes
- Bomb dropped too often, now fixed (mistakenly included test codes, sorry)
Changes in 0.06.3
- Visuals
- Animated plants decor sprites
- Slightly updated visuals of plant (coral), pineapple, fishpot, pirate, and pirate ship
- Tool icon next to cursor now slowly disappears when cursor not moving
- Issue fixes
- Piranha fry now eats meatball when hungry, not only when starving
Files
Fishmash Aquarium 0.06.1_html.zip Play in browser
32 days ago
Fishmash Aquarium 0.06.1_windows.zip 18 MB
32 days ago
Fishmash Aquarium 0.06.2_html.zip Play in browser
32 days ago
Fishmash Aquarium 0.06.2_windows.zip 18 MB
32 days ago
Fishmash Aquarium 0.06.3_html.zip Play in browser
31 days ago
Fishmash Aquarium 0.06.3_windows.zip 17 MB
31 days ago
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Fishmash Aquarium
Status | In development |
Author | Wild Wild Space |
Genre | Simulation |
Tags | aquarium, fish, Pixel Art, Singleplayer, Tycoon |
More posts
- Roadmap 0.08 (Preliminary for FishLab)11 days ago
- Minor Updates in 0.0718 days ago
- Release note 0.0719 days ago
- Release note 0.0632 days ago
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